This version is based on the 2048 game by Gabriele Cirulli.Tile Zero: Use your arrow keys to move the tiles. Then you add 5+8 and you keep going!įibonacci numbers are important because they reflect many patterns found in nature - for example, the pattern of petals on flowers. When two tiles with the same number touch, they merge into one But every time you make a move, the tiles will spawn in consecutive powers of 2 every single time. and then you add 1 + 1 to get to the next number. See if you can get to 2584!The Fibonacci numbers are a list (called a "sequence") of numbers that is built a very special way. Combine numbers that are next to each other in the Fibonacci sequence to make bigger numbers. Use the arrow keys or WASD to slide the tiles around the board. The goal of the game is to get one square to 2584 by repeatedly sliding two numbers that are next to each other in the Fibonacci Sequence together to get the next number in the sequence. Good night.2048: Fibonacci is a number sliding game. If none match, the game is over.Įdit #2: Implemented fixes for those two bugs. 2048: Fibonacci is a number sliding game. If any tiles match, the game is not over. If there are no blank spaces, ie, prod() != 0, then check left and down from each tile in rows 1-3 and columns 1-3. Fibonacci: Consecutive Fibonacci numbers add up, i.e. Fixing this is as easy as tracking whether anything was changed during the sliding/combining code.Ĭ) Thought: game-over code: If there is any blank space, ie, prod() = 0, then the game is definitely not over. Game mode: Normal (2048)Fibonacci (2584)Stupid (Anything goes)TribonacciCustom SequencePowers of 3Powers of 4Powers of 5 Normal: Same numbers add up, i.e. My code's design allows a simple one-line fix for this.ī) Bug 2: The game will give you another tile if you press a direction that does not change anything. I noticed two bugs, and I came up with one idea.Ī) Bug 1: An existing tile can be combined with a new tiles creating from the combination of two other existing tiles, in the same move. I love Celtic II CSE being used, though, so perhaps we can stick with the two versions we had planned? I'll email you back the source, which now has TokenIDE/SC3 comments scattered throughout.Įdit: Actually, I take that back, the speed (if not fast) is actually bearable. To win in 2048 Fibonacci you need to get to 2584 tile. When two tiles with the same letter touch, they merge into one tile with letter incremented by 1 AA -> B, BB -> C, CC -> D etc. Tiles with consecutive Fibonacci numbers will merge. Join the letters and get to the K tile Only 2 of people won until now, are you in them How to play: Use your arrow keys or W S D A to move the tiles. Download 2048 + Fibonacci and enjoy it on your iPhone, iPad and iPod touch. Beim G20-Außenministertreffen in Rio de Janeiro und bei der Uno in New York sind die Russen so isoliert wie noch nie. I believe that using simpler graphics or xLIBC would speed it up a bit more, as these sprites would require 1/4 the data with half-res xLIBC. Read reviews, compare customer ratings, see screenshots and learn more about 2048 + Fibonacci. Well, it's not fast, but it shifts and combines perfectly, and it uses a single section of code for all four directions.
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